Aliens: Colonial Marines Pushed Back Once More Until 2013

FPS XCOM is not alone, even the long awaited Aliens: Colonial Marines got pushed back until 2013.

Gamers must wait more for they can have the chance to buy and play the long awaited Aliens game “Aliens: Colonial Marines.” Gearbox stated that the game will release Fall 2012 months ago, today they announced that Aliens will get it’s last pushback, which also comes with a date! This is not the first time that Aliens got pushed back, starting back on 2006 where Sega bought the electronic rights for Aliens, later at December 15 of the same year, Gearbox Software and Sega announced the re-boot of Aliens: Colonial Marines.

I know that you have now said, “What?!?” Well, to explain more why “re-boot” of the Aliens game, waaaay back in 2001, Check Six Games released Aliens: Colonial Marines with the publishing arm of EA, it is a Playstation 2 launch title so, 5 years later Sega got the electronic rights to Aliens and at the same year (2006) Sega announced the re-boot of Aliens: Colonial Marines, the job is handed by Gearbox Software.

Years have past and Aliens saw a lot, i mean, a lot of pushbacks in the coming years of 2006, 2007, 2008, 2009, 2010, and 2011. On 2012, exactly January 2012 Gearbox announced that they will release the long awaited Aliens game on Fall 2012. And they were sure they will meet the launch date, unfortunately.. today they formally announced that Aliens will get its last pushback. Leading us back to the first paragraph of the whole article.

Of course earlier Gearbox brought their statement in the Gearboxity Blog about the delay of Aliens: Colonial Marines, Gearbox CEO Randy Pitchford’s statement as follows..

Today, I’m very excited to announce that, for the first time ever, Aliens: Colonial Marines has a specific release date.

But before I get to that, I want to say a few words about the path that brought us here to this moment.

It’s been over thirty years since Ridley Scott’s original film Alien was released to theaters by 20th Century Fox.

In that time, the film series inspired a generation. We can see all around us the clear and profound impact the films have had on our popular culture and our collective image of science fiction. With the anticipation of Scott’s upcoming film, Prometheus, it’s clear the fascination with the Alien universe persists to this day and is stronger than ever.

Our vision has been to create a video game sequel to the original Alien trilogy. Our vision is for the game to be fully featured with an exciting, suspenseful, thrilling and action packed narrative campaign that can be played alone or cooperatively combined with a robust competitive game where human players can take on the roles of Colonial Marines or Xenomorphs and do battle online. The game must be authentic.

It must complement, but not re-tell the events of, the films. It must deliver an original story and fresh experience that, for those of us who grew up loving the Aliens films, builds and expands upon those events, but also stand on its own for those of us who may never have seen the movies.

At the beginning of this effort a few years ago, as the business was in place to allow for the effort, everyone was excited. 20th Century Fox and Sega immediately shared the news with a press release that announced that Gearbox would be making a game in the franchise with these goals in mind. Later, the game was revealed with details and a title, Aliens: Colonial Marines, on the cover of Game Informer magazine. At that moment, we had finished our prototypes and were eager to test our promise against fans and then set real production in motion.

We’ve remained true to our vision. We’ve been committed to it, through and through. We’ve always prioritized the goals we had for the game over any particular launch window. The game’s development has been invigorating and natural relative to our experience making games and the objectives for it. Because the game was “announced” with that original press release, it might feel, to those of you who have been waiting for the game since then, that it has been in development a long time. In fact, with the release date now set, it turns out that the total development time we have spent creating Aliens: Colonial Marines is about the same length of time as we had spent creating the original Borderlands or the original Brothers in Arms – both games that we had waited to announce until we were much farther along in the development process.

If you have had that feeling that you’ve been waiting a long time, then today should be a good day for you! We have an official, solid launch date for the game! We’re now at a point in development when we can see the end – we know what’s left to do and can sufficiently quantify it to be very confident in the schedule for the game’s completion and commercial release!

Today, we’re naming a date!

Aliens: Colonial Marines will launch on February 12, 2013 worldwide.

We’re very excited to finally have a firm date, and we can’t wait for you to step into the boots of a Colonial Marine and kick some ass!

Stay frosty.

Randy Pitchford
Gearbox Software CEO and President

There, they formally said it, Aliens: Colonial Marines’s sure launch date is February 12, 2013. Now, what are your thoughts about Aliens and it’s pushback problems? Do you think you wont going to buy the game anymore because Gearbox might push the game once it hits the 30 days left mark? or do you still have hope that you will be able to play the game on Feb 2013? Only time will tell…

Aliens: Colonial Marines will release on February 12, 2013. On PC, Xbox 360, PS3 and Wii-U.

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